So much news lately eh? What is going on in the world of Nintendo.
And wow did I accurately make a blog post? Impressive.
Friday, October 12, 2007
Monday, July 09, 2007
Sonic Rush Adventure, Lookin' Good.
As a true sequel should be, Sonic Rush Adventure looks like it'll even improve on it's predecessor.
Looks like music composer from the last game returns too, I'm glad. Look for the game this fall.
I'm still wondering what are they planning to do with WiFi though...
Thursday, June 28, 2007
Saturday, June 17, 2006
Coming Soon To The New Nintendo Game Machine!
A game that could rival Hot Shots Golf, Super Swing Golf Pangya,
A popular golfing game in Japan and Korea heads to the states for the first time. Anime Cuteness+Golf+Wii= WIN in my books. Just recently they released a few Images and a new trailer video, showcasing how it could play and some of the characters in it. Is that DOA I smell?
You can view the Hi-Def Trailer here, thanks to IGN. The trailer seems to be made before the name Wii was decided since the trailer just calls it "The New Nintendo Game Machine". Heh. What strikes me most is why did Tecmo remove online play..it seemed like it could work. Well, all will be known as more details develop.
Friday, June 16, 2006
Red Steel Ownage
I recently hosted this video on YouTube:
"Theres this cool feature in the Exclusive Launch Title Red Steel for the Nintendo Wii. In the game, you are god in a sense. You decide the fate of many people. You hold them in your hands. Defeat them and let them live, they may join you and become an ally. Or they can backstab you the second your off guard. Or you can kill them for good, but you may have just lost an important ally. Its all up to you, the player. During the official E3 Trailer Montage, Red Steel had a part in it. It was a sword battle, 1 on 1. Right at the end, the player showed mercy and allowed the boss to live. Well in this video, lets see what happens if the player doesnt have any mercy...
Credit goes to gccafe.com "
Aside from the pretty weak defense techniques, this guy looks like he was pretty pissed at the poor japanese swordsmen. This feature could go pretty far if you ask me. Even in Multiplayer. There could be a mode, just for this kind thing. Every person you save during the single player can go over to you in a gang or clan of some sorts. Then in Multiplayer, you can select one of these "clans" you have created and go to wars with others. Now the backstab factor can go pretty huge here. During Multiplayer macthes, your "clan" goes head to head with others, and in the midst of fighting, your own clan members will think for them selves. "Should I stick to the end with this guy?" "The Other side seems very strong...Maybe I should join them" Or just "This guy kicked my ass before, Im just gonna kill him when he aint lookin!!!" The possiblities are endless. I wonder how far could Ubisoft Montreal take this aspect of the game.
Please Feel Free to discuss your own ways Ubisoft Montreal could take this aspect.
"Theres this cool feature in the Exclusive Launch Title Red Steel for the Nintendo Wii. In the game, you are god in a sense. You decide the fate of many people. You hold them in your hands. Defeat them and let them live, they may join you and become an ally. Or they can backstab you the second your off guard. Or you can kill them for good, but you may have just lost an important ally. Its all up to you, the player. During the official E3 Trailer Montage, Red Steel had a part in it. It was a sword battle, 1 on 1. Right at the end, the player showed mercy and allowed the boss to live. Well in this video, lets see what happens if the player doesnt have any mercy...
Credit goes to gccafe.com "
Aside from the pretty weak defense techniques, this guy looks like he was pretty pissed at the poor japanese swordsmen. This feature could go pretty far if you ask me. Even in Multiplayer. There could be a mode, just for this kind thing. Every person you save during the single player can go over to you in a gang or clan of some sorts. Then in Multiplayer, you can select one of these "clans" you have created and go to wars with others. Now the backstab factor can go pretty huge here. During Multiplayer macthes, your "clan" goes head to head with others, and in the midst of fighting, your own clan members will think for them selves. "Should I stick to the end with this guy?" "The Other side seems very strong...Maybe I should join them" Or just "This guy kicked my ass before, Im just gonna kill him when he aint lookin!!!" The possiblities are endless. I wonder how far could Ubisoft Montreal take this aspect of the game.
Please Feel Free to discuss your own ways Ubisoft Montreal could take this aspect.
Heh..
Welcome to my first blog post ever.
I plan to focus this blog out on Nintendo and pure randomness focusing about video games and such. You know, news, random updates. I'll hopfully learn some more HTML to add some color to this otherwise bland page.
Okay so now what?
...
[Insert Witty Comments Now]
I plan to focus this blog out on Nintendo and pure randomness focusing about video games and such. You know, news, random updates. I'll hopfully learn some more HTML to add some color to this otherwise bland page.
Okay so now what?
...
[Insert Witty Comments Now]
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